Piece 02 · Showcase
Infinite
Twelve procedural scenes in a single room: liquid metal,
flow-field particle storms, reaction-diffusion coral, audio
terrain, marching-squares lava, an L-system garden, a glitch
portrait, ASCII rain, stable fluids, a raymarched SDF sculpture,
and a procedural nebula with a constellation namer. Every scene is
interactive, every scene runs entirely client-side, every scene
was built to prove that the browser by itself is enough.
Stack · Vite, three.js, p5.js, Tone.js, GSAP
Craft · GLSL shaders, fluid simulation, generative
systems
Live · infinite-livid.vercel.app
Open the showcase →